<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Rust on Himalaya's Dev Journal</title><link>https://histty.in/tags/rust/</link><description>Recent content in Rust on Himalaya's Dev Journal</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Wed, 10 Jun 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://histty.in/tags/rust/index.xml" rel="self" type="application/rss+xml"/><item><title>Building a Game Engine from Scratch in Rust</title><link>https://histty.in/blog/building-a-game-engine-from-scratch-in-rust-mock/</link><pubDate>Wed, 10 Jun 2026 00:00:00 +0000</pubDate><guid>https://histty.in/blog/building-a-game-engine-from-scratch-in-rust-mock/</guid><description>Exploring ECS architecture, memory management, and why I chose Rust over C++ for my game engine project.</description></item></channel></rss>